Josef Fares Reveals Key Details About Split Fiction in Recent Interview
Hazelight Studios' Josef Fares recently revealed key details about their upcoming title, Split Fiction, in an interview. Reiterating previous statements, Fares stressed Hazelight's unwavering commitment to avoiding live-service elements and microtransactions. The studio has no plans for an IPO or acquisition by a larger company:
"We're not going public. No microtransactions. We focus solely on delivering great gaming experiences."
In a conversation with MinnMax, Fares stated that Split Fiction's main story arc clocks in at approximately 12-14 hours, comparable to It Takes Two. With optional side quests and bonus content, the total playtime could reach 16-17 hours.
While Hazelight is known for its cooperative games, Fares hinted at the potential for future single-player projects. He mentioned that Split Fiction's budget is double that of It Takes Two, yet the studio has decided against post-launch DLC, ensuring players have access to all content from launch day. Split Fiction will be released worldwide on March 6th for PC, PS5, and Xbox Series X|S.
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