Stardew Valley: How The Friendship Point System Works
This Stardew Valley guide details how to maximize friendship with villagers. Building relationships is crucial, impacting gameplay and unlocking events. While conversation and gifting are key, understanding point values is vital.
The Heart Scale: The in-game heart menu shows friendship levels (hearts), each requiring 250 points. Higher heart levels unlock events and dialogue.
Friendship Points:
- Talking: +20 points (or +10 if the villager is busy). Ignoring a villager daily decreases friendship (-2 points, or -10 with a bouquet given, or -20 for a spouse).
- Bulletin Board Deliveries: +150 points with the recipient.
- Gifts:
- Loved: +80 points
- Liked: +45 points
- Neutral: +20 points
- Disliked: -20 points
- Hated: -40 points
- Winter Star Festival Gifts: 5x points
- Birthday Gifts: 8x points
- Stardrop Tea: +250 points (one heart), tripled on birthdays/Winter Star. Obtainable from the Prize Machine, Golden Fishing Chests, Helper's Bundle, or Raccoons.
- Movie Theater: Movie tickets cost 1000g. Outcomes vary by movie and concessions chosen:
- Loved Movie: +200 points
- Liked Movie: +100 points
- Disliked Movie: 0 points
- Loved Concession: +50 points
- Liked Concession: +25 points
- Disliked Concession: 0 points
- Conversations: Dialogue choices impact friendship (+10 to +50 points or decreases). Heart Events can significantly alter friendship (+/- 200 points).
Boosting Friendship Gain: The "Friendship 101" book (Prize Machine, Year 3 Bookseller) grants a permanent 10% friendship point bonus.
Festivals & Events:
- Flower Dance: Dancing with a villager (4 hearts or more) grants +250 points (one heart).
- Luau: Soup contributions affect friendship: Best (+120), Good (+60), Neutral (0), Bad (-50), Worst (-100).
- Community Center (Bulletin Board Bundles): Completing all five bundles rewards +500 points (two hearts) with each non-dateable villager.

This comprehensive guide helps players strategically build relationships in Stardew Valley. Remember to consider individual villager preferences for optimal friendship gains.
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