Home News > Steam Viral Hit Updated to Version 0.3.3f14, Next Content Update This Weekend

Steam Viral Hit Updated to Version 0.3.3f14, Next Content Update This Weekend

by Alexis Apr 10,2025

Schedule I, the drug dealer simulation game that skyrocketed to fame on Steam overnight, continues to evolve with its latest update, Patch 5, bringing the game to version 0.3.3f14. This patch introduces several enhancements, but the highlight for the game's avid community is the announcement of the first content update, slated for release this weekend.

Currently, Schedule I holds the crown as the top-selling game on Steam, outperforming giants like Monster Hunter Wilds, GTA 5, and Marvel Rivals. Its viral spread across social media, Twitch, and YouTube has captivated players who navigate from humble beginnings as a small-time dope pusher to becoming a kingpin in the gritty city of Hyland Point. The game allows players to expand their empire through acquiring properties, running businesses, hiring employees, and more.

Developed and published by the Australian indie developer known as TVGS, or Tyler, he expressed his astonishment at Schedule I's explosive launch, describing it as "amazing but pretty overwhelming." In a Reddit post, Tyler shared, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."

Patch 5 focuses on resolving a variety of issues, including employee, multiplayer, and casino bugs. Tyler has also introduced pathfinding validity checks to minimize crashes, a problem that was particularly prevalent on certain chipsets.

Schedule I Update 5 version 0.3.3f14 patch notes:

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Tweaks/Improvements

  • Added an active display setting to choose which monitor the game displays on.
  • Botanists will now automatically move product from their supplies to drying racks.
  • Owned vehicles are now visible on the map app.
  • Implemented a few validity checks/failsafes for NPC pathfinding and warping. I think this was one of the primary causes of crashing on certain chipsets (thanks to Chi Chi on Discord for bringing this to my attention).
  • Refactored employee item movement behaviour to be a bit smarter.
  • Implemented NPC effects culling at a certain distance to improve performance.

Bug fixes

  • Fixed non-host clients sometimes not being able to hit/stand in blackjack.
  • Fixed a quest UI bug that was sometimes causing infinite loading screens in multiplayer.
  • Fixed clipboard selections not reassigning without first manually clearing the existing selection (employee beds, botanist supplies, etc).
  • Fixed the dealer sometimes preemptively revealing its hand to non-host players in blackjack.
  • Fixed first-person jacket looking janky.
  • Fixed 'Master Chef' achievement being rewarded prematurely.
  • Fixed some property null references that were causing multiplayer loading/desync issues.
  • The drying rack 'dry' button is now non-interactable if the input slot is reserved by an employee.
  • Fixed NPC 'stay in building' behaviour sometimes causing errors for non-host players.
  • Fixed NPC voiceover emitters sometimes throwing a null reference.

Tyler has teased that sneak peeks of the upcoming content update will be shared soon, keeping the community buzzing with anticipation.

For those looking to dive deeper into Schedule I, check out IGN's comprehensive guide. It covers everything from mastering the art of mixing recipes and creating profitable blends to accessing console commands and the fastest ways to engage in multiplayer co-op to dominate Hyland Point with friends.

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