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War of Empire Conquest:3v3

War of Empire Conquest:3v3

  • Strategy
  • 1.9.96
  • 125.2 MB
  • by Xu Min 0124
  • Android 6.0+
  • Jul 07,2026
  • Package Name: www.xdsw.Aoe.google
3.3
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Application Description

WOE is a real-time strategy (RTS) mobile game focused on player versus player (PVP) competitive gameplay.

War of Empire Conquest (WOE) is a mobile real-time strategy game centered on PVP competition. One player initiates a match, which others then join to battle. All units and buildings can be manually controlled, offering players a high degree of strategic freedom.

Main Elements:

WOE simulates 18 powerful medieval empires and civilizations, including China, Japan, Persia, the Teutons, Mongols, Goths, Mayans, and more.

Each empire has 8 standard unit types and 1 unique unit type. The standard units are common to all, while each empire’s unique unit defines its playstyle—such as Mongol Riders, Persian War Elephants, and Spanish Conquistadors.

The regular units include:

1. Swordsman: A common, versatile infantry unit.

2. Pikeman: Effective against cavalry but vulnerable to archers.

3. Archer: Strong against pikemen but weak to cavalry.

4. Light Cavalry: Fast-moving units ideal for scouting and harassing enemy lines.

5. Ram: A specialized siege unit exclusively for assaulting buildings.

Buildings: Towers, Turrets, Castles, Blacksmiths, and more.

1. Tower: Primarily defensive. When garrisoned with 5 villagers, it can fire 6 arrows simultaneously.

2. Turret: A siege weapon mainly used to destroy enemy structures.

Each empire has distinct strengths and weaknesses. Players can explore detailed descriptions in-game; here is a brief overview:

1. Huns: Do not require houses, saving significant build time. Their cavalry costs 20% fewer resources and can be upgraded to Rangers.

2. Teutons: Warriors are exceptionally strong, reminiscent of historical Spartans, but their movement speed is slow.

Highlights:

Core gameplay revolves around multitasking from the start of a match:

1. Economy Management: Continuously produce villagers to gather resources. (Note: Town Centers and Towers can serve as temporary shelters for villagers.)

2. Early Harassment: Train a small force early to disrupt enemy villagers and gain an advantage.

3. Eliminate Opponents.

Cooperation with allies is essential—forming legions allows you to defeat larger enemy forces and protect high-damage, low-health allied units.

Mastering unit counters and teamwork is critical:

Understand each unit’s role. Key examples include:

1. Pikemen counter Cavalry.

2. Cavalry counter Archers.

3. Archers counter Pikemen.

4. Camel Riders counter Cavalry.

5. Koryo War Wagons counter other ranged units.

Game Modes:

Resources are Food and Gold. Progress by upgrading your Town Center through ages: Dark, Feudal, Castle, and Imperial. Each age unlocks new technologies, buildings, and units.

The gameplay is deep and rewards study. For simplicity, common modes include:

1. Standard Mode: Resources are limited, prioritizing economic development. Early-game raiding is viable. This mode is complex but highly engaging.

2. Imperial Deathmatch: Start in the Imperial Age with abundant resources, allowing for immediate large-scale battles.

Main Features:

This game has been live in China for 4 years. After numerous updates, the current version is 1.8.n. Key implemented features are:

1. Player vs. CPU

2. Online Multiplayer

3. Spectator Mode

4. Match Replay

5. Map Editor

6. Clans (Legions)

7. Friends System

8. In-Game Chat

Screenshots
War of Empire Conquest:3v3 Screenshot 0
War of Empire Conquest:3v3 Screenshot 1
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