Everything We Learned About Okami 2 From Our Exclusive Interview With its Creators
We recently interviewed the developers behind the upcoming Okami sequel in Osaka, Japan. Our two-hour conversation with Clover's director Hideki Kamiya, Capcom producer Yoshiaki Hirabayashi, and Machine Head Works producer Kiyohiko Sakata delved into their vision for the sequel, its origins, and what fans can expect.
The full interview is available here, but for those seeking highlights, here's a summary of key takeaways:
Developed in Capcom's RE Engine
The sequel is being built using Capcom's RE Engine. This powerful engine allows the team to realize aspects of their original vision for Okami that were previously unattainable due to technological limitations. However, some at Clover lack RE Engine experience, necessitating the collaboration with Machine Head Works.
Ex-PlatinumGames Developers Involved
Rumors of talent leaving PlatinumGames, including developers close to Kamiya and those who worked on the original Okami, have circulated. While specifics weren't revealed, Kamiya hinted at the involvement of some ex-Platinum and ex-Capcom developers through Machine Head Works.
A Long-Awaited Sequel
Capcom's interest in an Okami sequel stems from the game's growing popularity across various platforms. While initial sales were modest, sustained growth prompted Capcom to consider a sequel. However, as Hirabayashi explained, key personnel and timing were crucial factors in finally bringing the project to fruition.
A Direct Sequel
This is a direct sequel, continuing the story where the original game left off. Details will be kept under wraps to avoid spoilers for those unfamiliar with the original Okami.
Amaterasu's Return
Yes, that's Amaterasu in the trailer.
Acknowledging Okamiden
The developers acknowledge Okamiden, the Nintendo DS installment, and its fanbase, but also recognize that it didn't fully meet everyone's expectations. The sequel directly continues the story of the original Okami.
Okami 2 Game Awards Teaser Screenshots
9 Images
Kamiya's Engagement with Fan Feedback
Kamiya confirmed that he monitors social media to gauge fan expectations but emphasizes that the team's goal isn't to simply fulfill requests. While respecting fan desires, the team aims to create the best possible game.
Kondoh's Musical Contribution
Rei Kondoh, composer of several tracks for the original Okami, including the iconic "Rising Sun," composed the arrangement heard in the Game Awards trailer, hinting at his potential involvement in the sequel's soundtrack.
Early Stages of Development
The developers announced the sequel early to share their excitement, but they request patience. They prioritize quality over speed, promising dedicated effort without compromising the final product. Further news may be some time in coming.
The complete interview is available here.
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