FF7 Remake Part 3 is Now Story Complete, Smooth Sailing From Here
Final Fantasy VII Remake's highly anticipated Part 3 has reached a major milestone: the main story is complete! Directors Hamaguchi and producer Kitase shared this exciting news in a recent interview, promising smooth sailing ahead for the trilogy's conclusion.
Final Fantasy VII Remake Part 3: Story Completion and Development Update
Development Remains on Track, No Delays Expected
Image from Famitsu
In an interview with Famitsu, preceding the PC launch of Final Fantasy VII Rebirth, producer Yoshinori Kitase and director Naoki Hamaguchi revealed that development of the third title is progressing flawlessly, right on schedule. Hamaguchi confirmed the story is finished, stating, "We are progressing without any delay from the schedule we planned when we launched the remake project, so we hope you will look forward to it."
Kitase, in an earlier update before Rebirth's PlayStation 5 release, had already mentioned the main scenario's completion. He reiterated this, expressing his satisfaction with the final product. He emphasized the dedication to honoring the original while delivering a satisfying conclusion: "I gave it [the storywriting] to Nomura (FF7 Rebirth Creative Director, Tetsuya Nomura) as homework to conclude the remake project, while respecting the original and providing a sense of satisfaction that wasn't felt in the original. That was finally completed at the end of the year, and the scenario for the third installment was completed there." He confidently anticipates fans will share his satisfaction.
Initial Concerns About Rebirth's Reception
Following the overwhelmingly positive reception of Final Fantasy VII Rebirth, released earlier this year, Kitase and Hamaguchi candidly admitted to initial concerns about player reaction. Kitase shared, "I was worried about how it would resonate with players and game fans because it was a remake and the second in a trilogy." However, the overwhelmingly positive critical and fan response alleviated those fears. Hamaguchi added, "In that sense, I think we have done our job of creating a good atmosphere for the third installment." The team credits director Hamaguchi's "logic-based approach" to development, incorporating player feedback strategically while maintaining a clear creative vision. In a separate interview with Automaton, he explained this process, emphasizing a focus on improvements rather than fundamental alterations.
The Rise of PC Gaming
The developers also discussed the significant shift towards PC gaming. Kitase acknowledged the trend, citing rising development costs and the need to reach a broader audience. He highlighted the limitations of console distribution in certain regions, contrasting it with the global reach of PCs: "As for PCs, there are no borders, so I think it's inevitable that PC versions will be released in order to allow more people to play."
This understanding influenced the decision to prioritize a swift PC port of Rebirth. Hamaguchi explained, "I feel like the flow of game users in the world has changed a lot there. That's why we focused on making the PC version of FFVII Rebirth shorter than the period when the PC version of FFVII Remake was released."
The positive reception of the first two installments, coupled with the completed storyline for Part 3, paints a promising picture for the final chapter. The team's experience and the growing popularity of PC gaming suggest a potentially faster release on PC for the concluding title.
Final Fantasy VII Rebirth is available now on PC (Steam) and PlayStation 5. The first installment, Final Fantasy VII Remake, is available on PlayStation 5, PlayStation 4, and PC (Steam).
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