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DOOM: The Dark Ages News

by Layla May 12,2025

DOOM: The Dark Ages News

Read on to learn about the latest developments and news surrounding DOOM: The Dark Ages!

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DOOM: The Dark Ages News

2025

April 1

⚫︎ In an insightful interview with GamesRadar+, Hugo Martin, the visionary director behind the Doom series, shed light on the strategic choice to omit multiplayer from Doom Eternal. Martin explained that the decision was made early in the development process to fully concentrate on crafting an unparalleled single-player campaign. He highlighted that the scope and resource allocation played pivotal roles in this decision, ensuring that the campaign could be polished to the highest standard.

Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of the campaign (Games Radar)

March 30

⚫︎ The excitement is building as the official DOOM X (formerly Twitter) account announced on March 30 that fresh gameplay footage and exclusive press hands-on impressions for DOOM: The Dark Ages will be unveiled on March 31. Fans are eagerly awaiting these insights and updates to get a deeper look into what the upcoming title has in store.

Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda X Page)

March 15

⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in a captivating merchandise unboxing video. Priced at $175 USD, this detailed replica is now available for pre-order and is designed to reflect the game's aesthetic. As part of an extensive merchandise lineup leading up to the game's release, the helmet is currently in stock, with shipping planned once all items in an order are ready.

Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda X Page)

March 12

⚫︎ DOOM: The Dark Ages is set to launch on May 15, offering players a medieval-inspired prequel that builds on the success of Doom 2016 and Doom Eternal. The game promises to retain the series' core elements while introducing innovative gameplay dynamics. Notably, it will expand on the underutilized Wintherin dragons from Doom Eternal, featuring a semi-mechanical dragon that players can pilot.

Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)

March 10

⚫︎ In an exclusive interview for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton discussed the potential of the game's enhanced melee and parry mechanics in challenge runs. Martin hinted that a melee-only playthrough, while technically feasible, would be slightly out of bounds for most players. Stratton added that such a challenge would likely result in a less enjoyable and somewhat janky experience, akin to the notorious pistol-only Ultra Nightmare challenge from Doom 2016.

Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)

⚫︎ During the same interview with PC Gamer, DOOM: The Dark Ages developers Hugo Martin and Marty Stratton provided new insights into the game's narrative closure. Contrary to fan speculation, the story will not conclude with the Slayer being imprisoned in a coffin, a scenario depicted at the start of Doom 2016. Martin explained that ending on such a note would limit future storytelling opportunities within the medieval era, as The Dark Ages is envisioned as part of the broader Chronicles of the Slayer saga. The game's ending will leave room for potential future prequels.

Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)

March 9

⚫︎ In an engaging discussion for PC Gamer's upcoming issue 408 (396 in the U.S.), DOOM: The Dark Ages game director Hugo Martin and producer Marty Stratton delved into the game's innovative weapon lineup. Martin revealed that, with the exception of the shotguns, the majority of the arsenal in The Dark Ages is entirely new. Even the plasma weapon has undergone a significant transformation. This deliberate design choice aims to equip players with fresh tools to master and enjoy.

Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)

January 23

⚫︎ Bethesda announced that the Developer Direct 2025 event is currently live, starting today, January 23. This exciting showcase features updates from id Software, Compulsion Games, and Sandfall Interactive, streaming on platforms such as Twitch and YouTube. The event kicked off at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.

Read more: id Software Reveals DOOM: The Dark Ages Release Date During the Xbox Developer Direct (Official Bethesda X)

January 9

⚫︎ Bethesda confirmed its involvement in the much-anticipated Developer Direct event, scheduled for January 23, 2025. The showcase will offer updates from several studios, including those working on DOOM, Compulsion Games, and Sandfall Interactive. Fans can tune in live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on YouTube and other platforms.

Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda X)

2024

June 11

⚫︎ DOOM: The Dark Ages was officially revealed during the Xbox Games Showcase, promising a daring reimagining of the legendary shooter series. The trailer showcased thrilling elements such as dragon riding, mech battles, and a darker, more intense visual style. Additionally, the game introduces significant gameplay changes, including the use of a shield and flail for melee combat.

Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)