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"The Witcher 4 to Feature Realistic NPCs with Unique Stories"

by Simon Apr 05,2025

"The Witcher 4 to Feature Realistic NPCs with Unique Stories"

CD Projekt Red is set to revolutionize NPC development in The Witcher 4, aiming to address past criticisms regarding the NPC mechanics in Cyberpunk 2077 and the stereotypical characters in The Witcher 3. The studio's goal is to craft a world that feels truly alive and immersive.

In a recent interview, game director Sebastian Kalemba elaborated on their new approach: “We have a rule: every NPC should look like they are living their own life with their own story.” This philosophy is evident in the first trailer, which introduces the isolated village of Stromford. Here, villagers adhere to local superstitions, worshipping a forest god. A poignant scene features a girl adorned with a wreath of twigs, praying in the shadowy forest, only to be interrupted by Ciri as she battles a menacing monster.

Kalemba emphasized their commitment to realism: “We aim to make NPCs as realistic as possible - from appearance to facial expressions and behavior. This will create an even deeper immersion than before. We're really trying to set a new bar for quality.” The developers plan to imbue each village and character with unique features and stories, reflecting the superstitions and cultural nuances of isolated regions.

The Witcher 4 is slated for release in 2025, and fans are eagerly anticipating further details on how the game will redefine its approach to world and character creation.

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