Home News > AI in Gaming: PlayStation CEO Emphasizes Human Role

AI in Gaming: PlayStation CEO Emphasizes Human Role

by Eleanor Feb 08,2025

PlayStation CEO Hermen Hulst: AI in Gaming – A Powerful Tool, Not a Replacement

PlayStation CEO Believes in AI Benefits for Gaming But Claims

In a recent interview with the BBC, PlayStation co-CEO Hermen Hulst discussed the burgeoning role of artificial intelligence (AI) in the gaming industry. While acknowledging AI's potential to revolutionize game development, Hulst emphasized the irreplaceable value of the "human touch."

A Balancing Act: AI and Human Creativity

PlayStation CEO Believes in AI Benefits for Gaming But Claims

Hulst's comments come amidst ongoing discussions about AI's impact on game developers. While AI offers efficiency gains in automating repetitive tasks, concerns remain about its potential to displace human creatives. The recent strike by American voice actors, partly fueled by the use of generative AI in games like Genshin Impact, highlights these anxieties.

Market research from CIST indicates that a significant portion of game studios (62%) already utilize AI for streamlining workflows, particularly in prototyping, concept art, asset creation, and world-building. Hulst anticipates a dual demand in the future: AI-driven innovation alongside handcrafted, meticulously designed content. He believes finding the right balance between these approaches is crucial for the industry's future.

PlayStation's AI Strategy and Beyond Gaming

PlayStation CEO Believes in AI Benefits for Gaming But Claims

PlayStation itself has invested in AI research and development, establishing a dedicated Sony AI department in 2022. This commitment extends beyond gaming, as Hulst envisions expanding PlayStation intellectual property (IP) into film and television. The upcoming Amazon Prime series based on 2018's God of War exemplifies this broader entertainment strategy. This ambition might even be linked to rumored acquisition talks with Kadokawa Corporation, a Japanese multimedia giant.

Lessons Learned from the PlayStation 3

PlayStation CEO Believes in AI Benefits for Gaming But Claims

Reflecting on PlayStation's 30th anniversary, former PlayStation chief Shawn Layden described the PlayStation 3 (PS3) era as an "Icarus moment," where ambitious goals almost led to the company's downfall. The team aimed to create a supercomputer-like console, but this proved overly complex and costly. The experience taught them valuable lessons about prioritizing core gaming experiences and focusing on what truly matters to players. The subsequent PlayStation 4 (PS4) prioritized being the best game machine, a strategy that proved highly successful.

PlayStation CEO Believes in AI Benefits for Gaming But Claims