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two simple dice

two simple dice

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Application Description

Dice, fundamental tools for games and random number generation, come in diverse shapes and sizes. This guide introduces two common types: the classic six-sided cube, numbered 1-6, a staple in board games and casino games like craps; and the less frequent four-sided tetrahedron, displaying numbers 1-4. Both ensure fair and unpredictable results, vital for game mechanics.

Objective

The aim is to achieve specific number combinations or sums by rolling the dice, following established rules.

Gameplay

- Setup: Two six-sided dice and a scorecard (optional) are needed.

- Rolling: Players alternate turns, rolling both dice simultaneously.

- Scoring: Points are awarded based on the dice roll outcome.

Basic Rules

- Dice Sum: Points equal the total of both dice.

Combination Bonuses:

- Doubles: (e.g., two 3s) yield bonus points.

- Seven Total: Rolling a seven often earns extra points.

Scoring Illustration

Total Score: Players accumulate points from each roll.

Special Roll Bonuses:

- Doubles: +10 points

- Total of 7: +5 points

Game Variations

- Target Score: A target score (e.g., 50 points) is set; the first to reach it wins.

- Round-Based: Play a fixed number of rounds; the highest total score wins.

Strategy Suggestions

- Enjoy the Game: Simplicity is key; prioritize fun with others.

- Score Tracking: Tracking scores enhances the competitive aspect.

Screenshots
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